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- subroutine DWFixModeMotion
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- use SimulationVariables !@
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- IMPLICIT NONE
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-
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- !data%State%Drawworks%Hook_Height_final = data%State%Drawworks%Hook_Height_final ![ft]
- data%State%Drawworks%HookLinearVelocity_final = 0.d0 ![ft/s]
- !data%State%Drawworks%Hook_Height = data%State%Drawworks%Hook_Height_final/3.280839895d0 ![m]
- data%State%Drawworks%HookLinearVelocity = data%State%Drawworks%HookLinearVelocity_final/3.280839895d0 ![m/s]
- data%State%Drawworks%w_drum = 0.d0
- data%State%Drawworks%w_old_drum = 0.d0
- data%State%Drawworks%motion = 0
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- End subroutine
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