Simulation Core
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CSwingTiltPermission.f90 1.3 KiB

1 year ago
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  1. module CSwingTiltPermission
  2. use UnitySignalsModule
  3. use OperationScenariosModule
  4. use SimulationVariables
  5. implicit none
  6. contains
  7. subroutine Evaluate_SwingTiltPermission()
  8. implicit none
  9. if (data%Configuration%Hoisting%DriveType == TopDrive_DriveType) then
  10. if(print_log) print*, 'Evaluate_SwingTiltPermission=TopDrive'
  11. !TOPDRIVE-CODE=34
  12. if (Get_TdsElevatorModes() == TDS_ELEVATOR_CONNECTION_NOTHING .and.&
  13. Get_TdsConnectionModes() == TDS_CONNECTION_NOTHING .and.&
  14. Get_TdsSwing() == TDS_SWING_OFF_END .and.&
  15. Get_Slips() == SLIPS_SET_END .and.&
  16. data%Equipments%TopDrivePanel%TopDriveTdsPowerState /= TdsPower_OFF) then
  17. call Set_SwingTiltPermission(.true.)
  18. return
  19. end if
  20. call Set_SwingTiltPermission(.false.)
  21. endif
  22. ! if (DriveType == Kelly_DriveType) then
  23. !#ifdef OST
  24. ! if(print_log) print*, 'Evaluate_SwingTiltPermission=Kelly'
  25. !#endif
  26. ! endif
  27. end subroutine
  28. subroutine Subscribe_SwingTiltPermission()
  29. implicit none
  30. end subroutine
  31. end module CSwingTiltPermission